Context Clues Vocabulary Review Game
Frequent readers of my blog know that I value context clues instruction and practice to enable students to problem-solve the meanings of unknown words and to increase their vocabularies. Readers also understand my view that over-reliance on context clues for word attack (pronunciation) can hamstring developmental readers. This being said, by way of introduction, here is a great game that reinforces practice in applying the five main context clue strategies and while refining and reviewing vocabulary. Great review for upcoming vocabulary tests! Want more vocabulary review games? But wait; there’s still more?
S.A.L.E.S. Clues Pictionary®
Directions: Divide students into small groups (four or five works well) and have each group select an illustrator, who is assigned the first word to guess. Use the following words to teach the game; then add on your own vocabulary words thereafter. Announce the first SALES category to the class; then say “Draw!” to begin. Using picture clues that fit each SALES category, the illustrator quietly draws out clues until one of the group members guesses the word(s). The illustrator may not use hand motions, mouthing, or letters (except for the syllables category). The correct guesser becomes the new illustrator. The group that first correctly guesses all words within the category is the winner.
Hints: Group members should whisper to prevent other groups from hearing their guesses. Feel free to “give the answer” to a group that is stuck. Suggest that illustrators may wish to draw blanks before or after their word part clues in the syllables category, e.g. ___cycle for bicycle. Probably one category per day is plenty.
The author of this article, Mark Pennington, has written the assessment-based Grammar, Usage, Mechanics, Spelling, and Vocabulary (Teaching the Language Strand) Grades 4-8 programs to teach the Common Core Language Standards. Each full-year program provides 56 interactive grammar, usage, and mechanics and include sentence diagrams, error analysis, mentor texts, writing applications, and sentence dictation formative assessments with accompanying worksheets (L.1, 2). Plus, each grade-level program has weekly spelling pattern tests and accompanying spelling sort worksheets (L.2), 56 language application opener worksheets (L.3), and 56 vocabulary worksheets with multiple-meaning words, Greek and Latin word parts, figures of speech, word relationships with context clue practice, connotations, and four square academic language practice (L.4, 5, and 6). Comprehensive biweekly unit tests measure recognition, understanding, and application of all language components.
Grammar, Usage, Mechanics, Spelling, and Vocabulary (Teaching the Language Strand) also has the resources to meet the needs of diverse learners. Diagnostic grammar, usage, mechanics, and spelling assessments provide the data to enable teachers to individualize instruction with targeted worksheets. Each remedial worksheet (over 200 per program) includes independent practice and a brief formative assessment. Students CATCH Up on previous unmastered Standards while they KEEP UP with current grade-level Standards. Check out the YouTube introductory video of the Grammar, Usage, Mechanics, Spelling, and Vocabulary (Teaching the Language Strand) program.
The author also provides these curricular “slices” of the Grammar, Usage, Mechanics, Spelling, and Vocabulary (Teaching the Language Strand) “pie”: the five Common Core Vocabulary Toolkits Grades 4−8; the five Differentiated Spelling Instruction Grades 4−8 programs (digital formats only); and the non-grade-leveled Teaching Grammar and Mechanics with engaging grammar cartoons (available in print and digital formats).
vis (to see)
struct (to build)
er (one who)
comedy (comedian, comic)