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Vocabulary Word Part Games

Grammar, Mechanics, Spelling, and Vocabulary

Grammar, Mechanics, Spelling, and Vocabulary (Teaching the Language Strand)

Memorizing vocabulary word parts are essential to academic vocabulary acquisition. However, memorization can present a problem for many students. Spending class time practicing vocabulary memorization may seem, on the surface, a waste of valuable time. After all, doesn’t memorization all come down to study and practice? True, but  most of us were not born already  knowing how to study and practice. In fact, many students have never learned how to study effectively, and many do not have home environments that are conducive to sufficient practice.

Good teachers know that we have to teach both content and process. The goal may be to get students to learn their vocabulary word parts (the content), but teaching a variety of study techniques to learn those word parts helps students learn valuable critical thinking skills (the process). As a bonus, taking the time to model practice routines in the classroom will help instill habits that will carry over to homework.

Students are more likely to use study and practice procedures that are “game-like” and less boring than simple rote memorization. Here are some fun and effective vocabulary word part review games. Also, check out Vocabulary Review Games for more.

Word Part Brainstorming

After introducing the week’s word parts (such as Greek and Latinates) and their definitions, ask students to brainstorm words that they already know that use each of the word parts. Give students two minutes to quick-write all of these words that use the selected prefix, root, or suffix. Then, ask students to share their words in class discussion. On the board or display projector, write down student examples that clearly use the definition that you have provided. Require students to write down each word that you have written in a vocabulary journal. Award points for all student contributions.

Inventive Vocabulary Writing

After introducing the week’s word parts and their definitions, ask students to invent words that use each word part in a sentence that uses context clues to show the meaning of each nonsense word. Encourage students to use “real” word parts to combine with each targeted word part to form multi-syllabic words. Award extra points for words used from prior week’s words.

For variety, require students to write in different genre. Examples: brief narratives, classified ads, game directions, how-to paragraphs, dialogs, journals, advice columns.


This game can be played once the teacher has introduced a sufficient number of word parts and the students have created Vocabulary Study Cards. Students spread out their cards into prefix, root, and suffix groups. The object of the game is to put together these word parts into real words within a given time period. Students can use connecting vowels. Students are awarded points as follows:

1 point for each prefix—root combination

1 point for each root—suffix combination

2 points for a prefix—root combination that no one else in the group has

2 points for a root—suffix combination that no one else in the group has

3 points for each prefix—root—suffix combination

5 points for a prefix—root—suffix combination that no one else has.

Word Part Monsters

This three-day activity works well before Halloween or Open House to get student art work up on the board—oh, and it also is a fun word part review activity. Tell your students that they will create their own Word Part Monsters from their Vocabulary Study Cards. Make a transparency copy of the following directions and models.


Day 1

1. Quick draw, in pencil, two rough-draft monsters, using at least three prefixes, roots, or suffixes from your Vocabulary Study Cards.

2. Write the name of your monsters, using the word parts, at the bottom of each drawing. Feel free to use connecting vowels to tie together the word parts.

Day 2

3. Choose one of your quick-draw monsters and neatly draw and color it on construction paper.

4. Write the monsters’ name on the back, using the word parts. Turn in your monster to the teacher. Don’t turn into a monster for your teacher.

Day 3

5. The teacher has numbered all of the monsters and posted them around the room. Number a sheet of binder paper and write down all of the monster’s names next to the correct number.

Option A (challenging)—Choose from the monster names that the teacher has written on the board.

Option B (very challenging)— Choose from the monster names that the teacher has written on the board and use the definitions to write a sentence, describing what the monster is like.

Option C (very, very challenging)—The teacher does not write down the monster names on the board. You have to figure them out based upon the drawings alone.

6. The winner(s) are the students who identify the most monsters correctly.

Here are FREE samples of vocabulary worksheets from this comprehensive program–ready to teach in your class today. Each resource includes directions, four grade-specific vocabulary worksheets, worksheet answers, vocabulary study cards, and a short unit test with answers.

Get the Grade 4 Vocabulary Worksheets FREE Resource:

Get the Grade 5 Vocabulary Worksheets FREE Resource:

Get the Grade 6 Vocabulary Worksheets FREE Resource:

Get the Grade 7 Vocabulary Worksheets FREE Resource:

Get the Grade 8 Vocabulary Worksheets FREE Resource:

The author of this article, Mark Pennington, has written the assessment-based Grammar, Mechanics, Spelling, and Vocabulary (Teaching the Language Strand) Grades 4-8 programs to teach the Common Core Language Standards. Each full-year program provides 56 interactive grammar, usage, and mechanics and include sentence diagrams, error analysis, mentor texts, writing applications, and sentence dictation formative assessments with accompanying worksheets (L.1, 2). Plus, each grade-level program has weekly spelling pattern tests and accompanying spelling sort worksheets (L.2), 56 language application opener worksheets (L.3), and 56 vocabulary worksheets with multiple-meaning words, Greek and Latin word parts, figures of speech, word relationships with context clue practice, connotations, and four square academic language practice (L.4, 5, and 6). Comprehensive biweekly unit tests measure recognition, understanding, and application of all language components.

Grammar, Mechanics, Spelling, and Vocabulary (Teaching the Language Strand) also has the resources to meet the needs of diverse learners. Diagnostic grammar, usage, mechanics, and spelling assessments provide the data to enable teachers to individualize instruction with targeted worksheets. Each remedial worksheet (over 200 per program) includes independent practice and a brief formative assessment. Students CATCH Up on previous unmastered Standards while they KEEP UP with current grade-level Standards. Check out the YouTube introductory video of the Grammar, Mechanics, Spelling, and Vocabulary (Teaching the Language Strand) program.

Pennington Publishing's Grammar, Mechanics, Spelling, and Vocabulary (Teaching the Language Strand)

Grammar, Mechanics, Spelling, and Vocabulary (Teaching the Language Strand)
Grades 4-8 Programs

The author also provides these curricular “slices” of the Grammar, Mechanics, Spelling, and Vocabulary (Teaching the Language Strand) “pie”: the five Common Core Vocabulary Toolkits Grades 4−8; the five Differentiated Spelling Instruction Grades 4−8 programs (digital formats only); and the non-grade-leveled Teaching Grammar and Mechanics with engaging grammar cartoons (available in print and digital formats).

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  1. Shay Grant
    September 11th, 2011 at 09:37 | #1

    I would like to try the word parts monster activity with my 6 graders but I’m sure on the directions. Do the kids use word parts to draw the monster (like a concrete poem) or do the just draw a monster and then put word parts on the drawn monster>

  2. September 11th, 2011 at 12:44 | #2

    Either assign or let students choose the word parts first; then they draw the word part monsters. Make sure that most of the word parts are used so that the identification activity serves as good practice. Save it for Halloween!

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